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Jurassic Jigsaws
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00180_Script_get a clue
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Text File
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1996-09-13
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679b
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21 lines
global gFlag, gCurrentPuzzleNum, gHintSprite
on mouseDown
put the name of member (the memberNum of sprite the clickOn) into tempmember
repeat while the stillDown
set the memberNum of sprite gHintSprite = the number of member ("template" && gCurrentPuzzleNum)
repeat with x = 1 to 4
set the blend of sprite gHintSprite = (x * 10)
updateStage
end repeat
end repeat
startTimer
repeat while the timer < 90
nothing
end repeat
repeat with x = 4 down to 1
set the blend of sprite gHintSprite = (x * 10)
updateStage
end repeat
set the memberNum of sprite gHintSprite = the number of member "dot"
updatestage
end